I’m an enthusiastic highly adaptive multidisciplinary Game Developer, Virtual Reality Specialist, Architectural Visualizer, and team player specializing in Real-time Graphics, Virtual Reality, and architecture visualization. My expertise in 3D graphics combined with my coding skills allows me to bring a unique perspective to projects.

Whether working on a large-scale or a small side project, I always seek new challenges and opportunities to grow as an artist and developer. As an Unreal Engine specialist, I deeply understand the capabilities and potential of Unreal engine, allowing me to create high-quality, visually stunning experiences for various industries. I am always seeking new opportunities to push the boundaries of what is possible with this powerful tool.
SKILLS

Game Developer / Virtual Reality / Real-time, interactive & immersive content development / Architecture visualization

TOOLS I USE

Unreal Engine / Unity / 3ds max / Vray / Photoshop / After Effects / AutoCAD

Experience

Over 15 years of experience

Over the past 15 years have been managing teams and crafting animated, Real-time graphics and virtual reality immersive experiences with amazing content for entertainment, architecture, healthcare, education, and training industries. I have had the opportunity to work on high-profile projects like the animated feature film “Allahyar and the legend of markhor” and for recognized companies like Emaar, Discovery, Audi, Toyota, Mazda, and Vizio.

ibloxx Studios DMCC

Game Developer

2023 — Present

Game Developer

ibloxx Studios DMCC

2023 — Present

Working on a multiplayer shooter game for mobile and PC.

– Responsible for gameplay programming, optimization, and cross-platform builds.
– Managing source control (SCM), build automation, and final game packaging.
– Implementing and maintaining AWS services for multiplayer backend and deployment.
– Using generative AI tools to assist in asset creation, game balancing, and workflow improvements.

Tungsten Studios

CEO/Co-Founder

2018 — 2023

CEO/Co-Founder

Tungsten Studios

2018 — 2023

Partnered with an architect, founded Tungsten Studios with the shared vision to use emerging technologies like virtual reality and real-time graphics. Together bringing a unique blend of skills and experience to produce innovative and truly engaging content that meets the needs of our clients both locally and internationally.

3rd World Studios

Environment/Layout Head

2016 — 2018

Environment/Layout Head

3rd World Studios

2016 — 2018

As a Head of the Environment/Layout department was responsible for the following:

– Creation, the layout of 3D Environments
– Research, develop, and implement a Real-time production pipeline using Unreal Engine
– Training the team on Unreal Engine.

“Allahyar and the legend of markhor” Animated feature film was the first in the world that implemented a real-time production pipeline for an “Animated Feature Film” using Unreal Engine.

– Won Infinity Festival “Monolith Award” for real-time CG film production
– Won South Asian Intl. Film Festival “Audience choice award” in California, USA
– Showcased in GDC 2018 “State of Unreal”.

CITE`

Lead Architecture Visualizer

2010 — 2016

Lead Architecture Visualizer

CITE`

2010 — 2016

As a lead Architectural Visualizer was responsible for the architectural still renderings, walk-throughs, and fly-by animations done for presentation, marketing, and design analysis purposes.

Trango Interactive

Senior 3D Artist

2007 — 2010

Senior 3D Artist

Trango Interactive

2007 — 2010

As a senior 3D Artist worked on multiple architectural and broadcast projects with highly prestigious clients like Emaar, UPS, Toyota, Mazda, Audi, Discovery, and Vizio.

GHQ Pakistan Army

Pipeline Manager & Mentor

2006 — 2007

Pipeline Manager & Mentor

GHQ Pakistan Army

2006 — 2007

As a pipeline manager organized and coordinated technical processes and workflow for the architectural visualization team to ensure the success of projects.

Timeline Studios

3D Artist

2005 — 2006

3D Artist

Timeline Studios

2005 — 2006

As a 3D Artist worked on multiple broadcast and architectural projects.
Clients

Some companies I’ve worked with

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